So, I’ve been working on this brightness tracking idea I had for the project, and it’s not going too badly. I’ve got the basics of OpenCV down and I’m working towards implementing the techniques I’ve learnt from this and other exercises in a cohesive interactive product. I don’t think it’s enough though. Looking over what I plan to do, I’m not sure there is enough substance to the project for my liking. That’s not to say I’m displeased with the project thus far, but that it would benefit from an additional layer, both in terms of its theoretical approach and its technical goals and implementation.

I was drawing a blank as to what form this could take, but I think I’ve come up with a second layer to the project which fits well with what I have already set out to produce.

Audio visualisation is a common feature found in media players and other such audio software. This is a system which generates visual imagery, often animated, based on a particular audio file or piece of music. This imagery plays in time with the audio and forms a visual representation of the audio file.  The reverse of audio visualisation is also possible. Graphical sound is an area which has been looked at in the past, with experiments having been carried out with reels of film with audio tracks, and making graphical markings on the film to produce audio. I am interested in these techniques, as they showcase examples of how data can be turned into different forms and represented and consumed in different ways. This can open up new ways of thinking about the data and prompt a deeper look into its meanings or purpose.

This exploration of the relationship between the visual and audio forms has given me inspiration to expand on my previously laid-out plan for the project. I wish to with my work invoke a process of thought into the connection between different forms of data, specifically visual forms and sound. I aim to achieve this in a practical manner through, much as before, having the audience draw visual patterns via motion and light tracking. Where I will expand upon this, however, is by providing not only a visual form of feedback to the user’s actions, but also an audio one. I intend to, in some way, use the input of the user and the associated visual they produce to generate an audio representation of the patterns. If the intended effect is achieved, this will form a strong connection in the mind of the user between their input actions and the different forms of content that they generate.